User:Gifted9/arcade: Difference between revisions

 
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i put my miscellaneous arcade scribbles here. page is likely to be meaningless to anyone who isn't me
these are the bane of my existence
 
{| class="purpletable sortable" width="50100%"
|- align="left"
!Game
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|Polar Plunge
|20000
<nowiki>*</nowiki>purple endscreen game; did not get error message for exceeding
|does old count?
|impossible? finished opp gives less than half of npp limit
|
|9000
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|-
|Wacky Zingoz
<nowiki>*</nowiki>score on arcade board/news is 1.11...x your actual score
|31000
|
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|
|2500
|60
|-
|Zingoz Pie Throw
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=== +25 pet care heart ===
never given on actual play. if given, lags one behind. lag play can't be dead-zero. needs to be >scoregreat? >2nd place? >scoregood?
 
* hsotd1<scoregreat, second game >hsotd1 but someone else' higher score beat me during my second game = no boost
* hsotd1<scoregreat (color storm 4373), second game <hsotd1 (4369), <scoregreat, <2nd place = yes boost
* hsotd1<scoregreat 4369, second game <2nd place (4111), <scoregreat = yes boost
* hsotd1<scoregreat (cash cow 2 2372). scoregood 1300. second game 2300 >2nd place, <scoregreat = yes boost
* hsotd1<scoregreat (cash cow 2 2300). scoregood 1300. second game 1399 <2nd place, <scoregreat, >scoregood = yes boost
 
=== leaderboard score ===
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does not apply in tournament arena?
 
score limit is normally 30,000, you earn 1 kc per 65 points, so the max kinzcash you can earn per game is 30,000/65 = 461 kc.
today's gotd bonus is 40%, so the total kinzcash you earn is 71.43% normal kc and 28.57% bonus kc.
your kinzcash ceiling is (probably) still 461 kc, which breaks out to 329 normal kc and 131 bonus kc.
you can only play the game to 329 kc, which is a score of 21,385. you'll tip over the limit 1 kc up, which is 21,450.
 
=== tournament arena medallions ===
 
deluxe or full? 1st game out of 2? too many tourneys entered? real death or deliberate exit? 0 or >0?
 
== glitches ==
smoothie moves - slow & doesn't speed up after the booster is popped. keep at middle area of conveyor belt and at least three colours on the board to grind super combos until your eyes hurt. can be corrected: if line hits slow-trigger area of conveyor belt, it'll speed back up. deliberately invokable?
 
skater kat - cruise through obstacles without moving
 
new polar plunge - sled falls through screen but score keeps increasing, will eventually get to end. deliberately invokable?
 
tulip trouble - neither bad nor good fairies disappear, keep clicking good fairies until too many bad fairies on board
 
== polar plunge trophies ==
[https://docs.google.com/spreadsheets/d/1KfvCkusqw4ch7SLWpc_799S-WJF2DiWJuuPGUzhPoEQ/edit#gid=0 source]
<googlespreadsheet height="300">1KfvCkusqw4ch7SLWpc_799S-WJF2DiWJuuPGUzhPoEQ</googlespreadsheet>